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SFML projects / Re: Simple Fast SFML Physics
« on: May 03, 2022, 01:10:17 am »
Okay first release is ready I believe.
I implemented the movement based collision pruner. It works in my examples, but though if it causes you probmes you can disable it with world.setIgnoreMovement(true).
I have added a "Hello Physics" example of a circle bouncing off the floor as per suggestion (thank you). I have also started the documentation wiki with a page explaining the design of the library.
I implemented the movement based collision pruner. It works in my examples, but though if it causes you probmes you can disable it with world.setIgnoreMovement(true).
I have added a "Hello Physics" example of a circle bouncing off the floor as per suggestion (thank you). I have also started the documentation wiki with a page explaining the design of the library.