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Messages - Wander

Pages: 1 [2] 3 4 ... 12
16
SFML projects / SFGUI (old thread)
« on: February 11, 2011, 07:27:04 am »
I'm excited for this sucker.

17
General / GUI
« on: February 11, 2011, 04:43:43 am »
You know? I'm just gonna go for 2.0. Haha! Thanks. :D

18
General / GUI
« on: February 11, 2011, 01:17:27 am »
Most of them are for 2.0. I'm on 1.6 :/ and I had problems with cpGUI.

19
General / GUI
« on: February 10, 2011, 11:57:19 pm »
I need to find a really good GUI to use for my programs. :) Any suggestio0ns?

20
Audio / Music Slicing
« on: February 08, 2011, 02:34:13 pm »
Haha. I figured it'd end up being something like that. Thanks. :)

21
Audio / Music Slicing
« on: February 08, 2011, 05:37:07 am »
I've been trying to figure out a way to remove lyrics from a song. Anyone got any ideas?

22
Graphics / Click and drag sprites?
« on: February 05, 2011, 08:43:28 pm »
OH! I see it now! ;P

23
Graphics / Click and drag sprites?
« on: February 05, 2011, 08:19:05 pm »
Oh okay! Haha! :D
That is the only thing I can identify that would've cause a problem, so I have no idea. Sorry. XD

24
Graphics / Click and drag sprites?
« on: February 05, 2011, 08:01:49 pm »
Wait. What I said would've been true or his code would've been true? LOL

25
Graphics / Click and drag sprites?
« on: February 05, 2011, 07:54:28 pm »
Code: [Select]
const int mousex = input.GetMouseX();
const int mousey = input.GetMouseY();


This seems like the mouse position would stay the same value in the code. I think this is why it only works if the mouse is in the original position. Take out the const and just make them normal.

26
Graphics / Point Finder
« on: February 03, 2011, 08:31:52 am »
Well, that would work except that to keep accuracy (I have points plotted on the rectangle like a map) id have to move the view, not the rectangle.

27
Graphics / Point Finder
« on: February 03, 2011, 06:13:01 am »
I've been thinking about this for about 3 days now, but I can't seem to figure out how I'm going to accomplish this task.

What I want to do is create a function that will be able to find a specific point on an sf::Shape and jump straight to it.
In other words, I can type in any coordinate that is on the map and it will find it and take me to it.

Any ideas would be great. :)

28
Graphics / [Solved] This Looks Right to Me, but Obviously Not...
« on: February 02, 2011, 05:22:45 am »
Well then why does this work with an event loop but not without one?

29
Graphics / [Solved] This Looks Right to Me, but Obviously Not...
« on: February 02, 2011, 04:49:08 am »
It is beaten but the Event Loop is empty. There aren't any events to process. :o OH!!! WAIT!! Is the empty event loop notifying the program that the key presses are not events and should be used as real time Input()? :o

30
Graphics / [Solved] This Looks Right to Me, but Obviously Not...
« on: February 02, 2011, 04:34:54 am »
WOAH! I added an empty event loop and now it works.... -_-

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