As I said, I have successfully compiled and ran SFML programs for Linux (make + gcc), Win32 (Visual Studio Express 2012) and OSX (Xcode 5 and I think it worked in Xcode 6 too).
On Linux I built SFML from source, on Win32 and OSX I used precompiled releases.
I found some forum post which said that for iOS support, download the latest version from github. But now I have very little clue on how to proceed from there. There seems to be something related to Xcode there, but for OSX?
best regards and please help