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Author Topic: How to create iOS SFML Project? Figured out Win32, OSX and Linux, but not this  (Read 1065 times)

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jakov

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As I said, I have successfully compiled and ran SFML programs for Linux (make + gcc), Win32 (Visual Studio Express 2012) and OSX (Xcode 5 and I think it worked in Xcode 6 too).

On Linux I built SFML from source, on Win32 and OSX I used precompiled releases.

I found some forum post which said that for iOS support, download the latest version from github. But now I have very little clue on how to proceed from there. There seems to be something related to Xcode there, but for OSX?

best regards and please help

Laurent

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Laurent Gomila - SFML developer

jakov

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Thank you!  I will try this.