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Author Topic: A simple 3d engine fury3d  (Read 4856 times)

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sindney

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A simple 3d engine fury3d
« on: January 29, 2016, 09:52:15 am »
Hi all, i'v just published my latest graphic rendering engine  ;D
It's called fury3d, as you see, i got the name from Brad Pitt's movie Fury  8)

It uses modern opengl(3.3) and c++11 features.
But dont be over excited, its just a simple an small project for study purpose.

Features includes:

c++11 support
opengl3.3+ support
osx, windows support (linux should work, i just don't have a test machin yet )
highly configurable rendering pipeline (using json file)
fbx model && light loading (just static models currentlly, will support skinned model later)
octree scene managing (mostly copied form ogre  :P)

https://github.com/sindney/fury3d

There's a screenshot in attachments.
« Last Edit: January 30, 2016, 04:37:54 am by sindney »

tms

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Re: A simple 3d engine fury3d
« Reply #1 on: January 29, 2016, 04:09:39 pm »
Really cool! You should add the screenshot to the Github repo as well.

sindney

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Re: A simple 3d engine fury3d
« Reply #2 on: January 30, 2016, 04:35:06 am »
Really cool! You should add the screenshot to the Github repo as well.
Thanks, ill add some screenshots later  ;D