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Author Topic: Support for more primitives  (Read 2592 times)

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masskiller

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Support for more primitives
« on: February 08, 2013, 06:43:23 pm »
Something simple and maybe even already planned, but I thought it wouldn't be bad to ask.

All of SFML primitives come from OGL of course, once SFML starts using OGL 2 adding all of it's primitives would be nice and grant more rendering possibilities. GL_POLYGON, GL_QUAD_STRIP and GL_LINE_LOOP are the only missing ones I think.
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G.

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Re: Support for more primitives
« Reply #1 on: February 08, 2013, 06:59:24 pm »
Have you read the previous request? (found with a simple search for "opengl primitive")

masskiller

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Re: Support for more primitives
« Reply #2 on: February 08, 2013, 07:04:41 pm »
No, I hadn't. I made a google search, but forgot to search the forum. This topic's useless then.
Programmer, Artist, Composer and Storyline/Script Writer of "Origin of Magic". If all goes well this could turn into a commercial project!

Finally back into the programming world!