Hi there, I wanted to unveil a project I've been working on this past week with the help of two of my friends. This game (Technoport) was designed to look futuristic and neon-y. It's aesthetics are very similar to the movie Tron
. There's still a lot to be done, and I will be working on it for quite a while. I combined a lot of different technologies with the game, including a small engine I wrote that's based off of exploiter's SmallGameEngine. The engine is heavily modified by me to suit my needs.
Gameplay:
The point of the game is to collect orbs in order to stay alive, get points, and get coins. Coins will allow you to better your character with thing such as faster teleport speeds, less orb hungry, different colors, etc. In order to teleport, your mouse pointer must be over a platform then you must press T.
Features implemented so far:
All the menu stuff
Save/load settings to file
Save/load player to file
Teleportation
To do:
Finish up graphics
Add orbs and coins
Add store
The crew:
Me: Programmer
Daniel: Head artist
Jose: Artist and gameplay designer
To-do:
Music
Better player graphic. (I made the player graphic as a temporary test as you can probably tell, and I'm a programmer not an artist. Daniel is working on a new one.)
Finish up main mechanics such as orbs
Credits:
The crew
Exploiter for his wonderful original engine
Nexus for Thor
Laurent for the best 2D graphics lib out there <3
Executable and all required .dlls:
http://www.mediafire.com/?dsxa95kxixgjpapCode (Please do not steal
):
https://github.com/TheTerminator1337/TechnoportThanks for checking out my project! Do not hesitate to make suggestions about my code, the whole point of the making of this game was to learn and to have fun
.
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