I have started getting around SFML with Codelite, though Codeblocks is stable and more popular I somehow dislike it. Codelite on the other hand seems better, looks like more robust and slick.
I use Windows7 and Mingw.
However I wonder why I can't compile the tutorial application. In a similar fashion, have studied this tutorial to undestand how to setup a project, because a couple of months before I had used this game engine.
http://softpixelengine.sourceforge.net/community/tutorial_codelite/tutorial_codelite.htmlSo in this case the correct values should be like this, for include path, linker path, libraries.
http://www.sfml-dev.org/tutorials/2.0/start-cb.phpHere is the compile log as it seems in the IDE, is it correct or it should be something else?
mingw32-make.exe[1]: Entering directory `D:/Development/SFMLTest'
g++ -o ./Debug/SFMLTest @"SFMLTest.txt" -L. -LD:/Development/Libraries/SFML-2.0/lib -lsfml-graphics -lsfml-system -lsfml-window
./Debug/main.o: In function `main':
P.S. I have mingw32-make and g++ in PATH and are accessible from Command Prompt.