Well since 2.0 has been 'officially' released, I might as well show off my old project I've been working on for 2 years now.
Its 1.6 so don't hate
Muffin World Yea not original nor does it really have anything to do with muffins.
It's a 2D sidescroller, with ground and spikes and monsters and such. Or so I hope in the future of this.
So far there's only one level, but it has multiple parts and took quite some time to make. Mainly because I'm a single dude working on both the code and the graphics.
And this project only keeps getting bigger (I think its like 10,000 lines or so)
Some screenshots (Click the thumbnail to enlarge):
Fun little fact: This is my first game...because, well when your new you just want to jump into game programming and make games, despite nearly all the tutorials saying
"Don't rush, start out slow with a pong clone or something".
Meanwhile, after many trys and fails, different versions of Muffin World, and using SDL, I've switched to SFML and still continue my struggle on creating this large complex game with little experience
DL Link (30MB):
To be frank I've lost quite a bit of interest in this, mainly from lack of direction and the fact that each levels needs graphics and I'm a terrible graphics person :/
Oh and I find SFML far easier to work with then SDL.