LandS
Fun thing and
nice graphics! Plus nice music. It's rare to see a programmer that is also a talented artist. Not sure if it really makes enough use of the theme, seems like almost an afterthought. I feel this game would be very similar if you removed the lights & shadow.
TwoFace
I like how it looks. Except for the font. I just skipped the text... too unreadable. But you know that already. The controls feel kinda laggy, I barely made it to the second level. Could have something to do with playing it on a virtualbox, since the assembly wouldn't run with mono. Overall the duality idea is cool, and I think it has potential.
Lightspeed
I like this. With some adjustments (I'd make it faster!), this could be a truly addicting game, just like the similar 3d games. Needs audio (plus some punchy, trancey technotrack?). The
space key doesn't seem to do anything.
Lumenumbra
Very nice! A bit short, of course, but the basics are there. So far, I feel this is the game that makes most use of the Lights & Shadows idea*. Like Lightspeed, I think this could benefit from some music to help inmersion. Gameplay wise, I could see this going two ways: puzzle or action. If the former, IMO, it needs more depth than just a labyrinth, if the latter, it needs to be faster.
Just my 2 ยข. Hope I don't offend anyone. All in all, nice collection of little games. I'll try the rest when I get a chance to boot Windows.
*and my own, but I might be biased there One other thing those two games have in common, is we tried our hands at some sort of reconstruction of 3d from a 2d world, because it's easier to have shadows if you have volume. Fun stuff.