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Topic: Text Blur (Read 1575 times)
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kol
Newbie
Posts: 31
Text Blur
«
on:
October 25, 2013, 05:07:08 am »
When I start my project, my text is normal:
But if I move sf::View, looks like this:
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Ixrec
Hero Member
Posts: 1241
Re: Text Blur
«
Reply #1 on:
October 25, 2013, 05:10:52 am »
We'll need to see code and/or exact position/size/etc numbers to give you any real advice, but my first guess would be: Is the text ever at non-integer pixel coordinates? That usually makes things look off.
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eXpl0it3r
SFML Team
Hero Member
Posts: 11034
Re: Text Blur
«
Reply #2 on:
October 25, 2013, 12:53:57 pm »
Make sure you move the view to integer coordinates. If the view is moved between pixels OpenGL will have to do some tricks to make it kind of look in-between pixels as well, which can lead to odd distortion.
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kol
Newbie
Posts: 31
Re: Text Blur
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Reply #3 on:
October 26, 2013, 02:38:38 am »
Thanks, I was using to float coordinates.
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