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Author Topic: DirectX within window  (Read 1474 times)

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DirectX within window
« on: August 03, 2009, 07:07:39 pm »
Hi I was wondering if it was possible to use directx within a window created using SFML.

Basically I want to provide an OpenGL and a DirectX renderer for a game I am writing and I only want SFML to handle all of the Win32 stuff such as window creation, input and event handling.

Is that possible?

If so what kinda stuff would I need to do to accomplish this?

Many thanks,

James Mintram


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DirectX within window
« Reply #1 on: August 03, 2009, 07:44:50 pm »
SFML will always create an OpenGL context associated to their windows; I don't know if it mixes well with DirectX (I think it does).

However you'll need to tweak SFML a little bit, to add an accessor to the internal handle of sf::Window instances.
Laurent Gomila - SFML developer