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image tearing???
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Topic: image tearing??? (Read 11836 times)
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Laurent
Administrator
Hero Member
Posts: 32498
image tearing???
«
Reply #15 on:
August 28, 2009, 02:21:56 pm »
Hi
You can try the SVN version (either trunk of sfml2), I made a fix for that.
Otherwise if you don't mind disabling bilinear filtering, you can use image.SetSmooth(false).
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Laurent Gomila - SFML developer
Dinocool
Newbie
Posts: 24
image tearing???
«
Reply #16 on:
August 28, 2009, 06:38:45 pm »
Ok, will do laurent
just a heads up though, i dont use image smoothing, its FUGLY. specially for a sprite based pixel game. anyways i'll see what the sfml2 does for me
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Dinocool
Newbie
Posts: 24
image tearing???
«
Reply #17 on:
August 29, 2009, 12:15:35 am »
ok, this fixed the problem. but on another random note, my background which is 1px wide and 800 high, when stretched chages its origin by 100px, odd
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image tearing???