Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: Screenshot Thread  (Read 327640 times)

0 Members and 5 Guests are viewing this topic.

eXpl0it3r

  • SFML Team
  • Hero Member
  • *****
  • Posts: 11030
    • View Profile
    • development blog
    • Email
AW: Screenshot Thread
« Reply #120 on: March 25, 2016, 02:06:30 pm »
Looks quite interesting. :)
Official FAQ: https://www.sfml-dev.org/faq.php
Official Discord Server: https://discord.gg/nr4X7Fh
——————————————————————
Dev Blog: https://duerrenberger.dev/blog/

Mortal

  • Sr. Member
  • ****
  • Posts: 284
    • View Profile
Re: Screenshot Thread
« Reply #121 on: March 25, 2016, 03:18:07 pm »
bitano
it looks amazing, i like cartoon-like graphics, it gives some fun to the game itself

Fewes

  • Newbie
  • *
  • Posts: 21
    • View Profile
    • Email
Re: Screenshot Thread
« Reply #122 on: March 28, 2016, 07:26:26 pm »
I gave creating a velocity buffer / motion blur shader a go.

Video of it in action

« Last Edit: March 28, 2016, 07:43:57 pm by Fewes »

Laurent

  • Administrator
  • Hero Member
  • *****
  • Posts: 32498
    • View Profile
    • SFML's website
    • Email
Re: Screenshot Thread
« Reply #123 on: March 28, 2016, 07:39:31 pm »
Quote
I gave creating a velocity buffer / motion blur shader a go.
Very good stuff as usual ;) Don't you think your project would deserve its own thread?
Laurent Gomila - SFML developer

Fewes

  • Newbie
  • *
  • Posts: 21
    • View Profile
    • Email
Re: Screenshot Thread
« Reply #124 on: March 28, 2016, 08:58:16 pm »
Very good stuff as usual ;) Don't you think your project would deserve its own thread?

Thanks! I considered making a thread a while ago but figured I should get further along before I did. I'll take your post as a sign I've gotten far enough to make one now  ;)

bitano

  • Jr. Member
  • **
  • Posts: 89
    • View Profile
Re: Screenshot Thread
« Reply #125 on: March 30, 2016, 12:43:50 pm »
Thanks! I considered making a thread a while ago but figured I should get further along before I did. I'll take your post as a sign I've gotten far enough to make one now  ;)
Quoting for some extra emphasis! Clearly you do need your own project thread :D
GoGoGo!

eXpl0it3r

  • SFML Team
  • Hero Member
  • *****
  • Posts: 11030
    • View Profile
    • development blog
    • Email
Re: Screenshot Thread
« Reply #126 on: April 20, 2016, 07:15:32 pm »
I found some audio sample and thought that would totally fit an SFML Intro, so I quickly edited something together. ;D

Official FAQ: https://www.sfml-dev.org/faq.php
Official Discord Server: https://discord.gg/nr4X7Fh
——————————————————————
Dev Blog: https://duerrenberger.dev/blog/

Mortal

  • Sr. Member
  • ****
  • Posts: 284
    • View Profile
Re: Screenshot Thread
« Reply #127 on: April 20, 2016, 10:08:02 pm »
that was powerful and aggressive intro. it gives intuition that don't mess with SFML when it is Simple and Fast Multimedia Library  8)

Jesper Juhl

  • Hero Member
  • *****
  • Posts: 1405
    • View Profile
    • Email
Re: Screenshot Thread
« Reply #128 on: April 20, 2016, 10:19:47 pm »
Nice. I liked it :-)

eXpl0it3r

  • SFML Team
  • Hero Member
  • *****
  • Posts: 11030
    • View Profile
    • development blog
    • Email
Re: Screenshot Thread
« Reply #129 on: April 20, 2016, 10:38:53 pm »
that was powerful and aggressive intro. it gives intuition that don't mess with SFML when it is Simple and Fast Multimedia Library  8)
Haha :D

Nice. I liked it :-)
Thanks ;)
Official FAQ: https://www.sfml-dev.org/faq.php
Official Discord Server: https://discord.gg/nr4X7Fh
——————————————————————
Dev Blog: https://duerrenberger.dev/blog/

achpile

  • Full Member
  • ***
  • Posts: 230
    • View Profile
    • Achpile's homepage
    • Email
Re: Screenshot Thread
« Reply #130 on: April 27, 2016, 08:58:13 pm »
Wanted to make a grass... A good grass. Awesome grass. And it's almost done. Class for grass blade... Each has own "bones", color, angle... And here it is. And with animation it looks much greater

eXpl0it3r

  • SFML Team
  • Hero Member
  • *****
  • Posts: 11030
    • View Profile
    • development blog
    • Email
Re: Screenshot Thread
« Reply #131 on: April 27, 2016, 09:08:42 pm »
Looks nice! Now we just need a GIF of it moving! :)
Official FAQ: https://www.sfml-dev.org/faq.php
Official Discord Server: https://discord.gg/nr4X7Fh
——————————————————————
Dev Blog: https://duerrenberger.dev/blog/

Hapax

  • Hero Member
  • *****
  • Posts: 3379
  • My number of posts is shown in hexadecimal.
    • View Profile
    • Links
Re: Screenshot Thread
« Reply #132 on: April 28, 2016, 12:43:39 am »
I found some audio sample and thought that would totally fit an SFML Intro, so I quickly edited something together. ;D
(click to show/hide)
I quite like this. It reminds me of the Dolby stuff you see/hear at cinemas!

The letters seem a little too spaced; it makes them look thinner and weaker. I think they should be closer or larger so that the gap is more like the logo.
One extra flourish would be some camera shake when the logo lands  ;)

Did you do this animation with SFML or an animation/video editor?
Selba Ward -SFML drawables
Cheese Map -Drawable Layered Tile Map
Kairos -Timing Library
Grambol
 *Hapaxia Links*

eXpl0it3r

  • SFML Team
  • Hero Member
  • *****
  • Posts: 11030
    • View Profile
    • development blog
    • Email
AW: Re: Screenshot Thread
« Reply #133 on: April 28, 2016, 01:30:15 am »
The letters seem a little too spaced; it makes them look thinner and weaker. I think they should be closer or larger so that the gap is more like the logo.
One extra flourish would be some camera shake when the logo lands  ;)
Good ideas! ;)

Did you do this animation with SFML or an animation/video editor?
Thought about it at first, but it would have been too much work (I think). I used Hitfilm 3 Express.
Official FAQ: https://www.sfml-dev.org/faq.php
Official Discord Server: https://discord.gg/nr4X7Fh
——————————————————————
Dev Blog: https://duerrenberger.dev/blog/

achpile

  • Full Member
  • ***
  • Posts: 230
    • View Profile
    • Achpile's homepage
    • Email
Re: Screenshot Thread
« Reply #134 on: April 28, 2016, 03:32:18 pm »
Looks nice! Now we just need a GIF of it moving! :)

I think video will be better  :) But watch at 720p60fps  ;)