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playing Animations or GIFs
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Topic: playing Animations or GIFs (Read 5662 times)
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aslo
Newbie
Posts: 8
playing Animations or GIFs
«
on:
January 25, 2016, 02:05:53 pm »
Hello guys,
is it possible to PLAY animated gifs or animations who are created in "Spriter" or another animation creator progamm in C++ SFML code ?
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Ztormi
Jr. Member
Posts: 71
Web developer by day. Game developer by night.
Re: playing Animations or GIFs
«
Reply #1 on:
January 25, 2016, 02:37:44 pm »
Pretty sure you can export spritesheets in Spriter. You'd load up the spritesheet texture and handle animations by manipulating Sprite's TextureRect.
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Mr_Blame
Full Member
Posts: 192
Re: playing Animations or GIFs
«
Reply #2 on:
January 25, 2016, 04:01:24 pm »
gif - no, because the imahe decoder of SFML does not support it.
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dabbertorres
Hero Member
Posts: 505
Re: playing Animations or GIFs
«
Reply #3 on:
January 25, 2016, 04:52:56 pm »
https://github.com/lucidspriter/SpriterPlusPlus
- official implementation
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Github
Jesper Juhl
Hero Member
Posts: 1405
Re: playing Animations or GIFs
«
Reply #4 on:
January 25, 2016, 08:23:08 pm »
This may be of use to you:
http://www.bromeon.ch/libraries/thor/documentation/v2.0/group___animations.html
http://www.bromeon.ch/libraries/thor/tutorials/v2.0/animations.html
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playing Animations or GIFs