Welcome,
Guest
. Please
login
or
register
. Did you miss your
activation email?
French forum
Home
Help
Search
Login
Register
SFML community forums
»
Help
»
Graphics
»
playing Animations or GIFs
Print
Pages: [
1
]
Author
Topic: playing Animations or GIFs (Read 5689 times)
0 Members and 1 Guest are viewing this topic.
aslo
Newbie
Posts: 8
playing Animations or GIFs
«
on:
January 25, 2016, 02:05:53 pm »
Hello guys,
is it possible to PLAY animated gifs or animations who are created in "Spriter" or another animation creator progamm in C++ SFML code ?
Logged
Ztormi
Jr. Member
Posts: 71
Web developer by day. Game developer by night.
Re: playing Animations or GIFs
«
Reply #1 on:
January 25, 2016, 02:37:44 pm »
Pretty sure you can export spritesheets in Spriter. You'd load up the spritesheet texture and handle animations by manipulating Sprite's TextureRect.
Logged
Mr_Blame
Full Member
Posts: 192
Re: playing Animations or GIFs
«
Reply #2 on:
January 25, 2016, 04:01:24 pm »
gif - no, because the imahe decoder of SFML does not support it.
Logged
dabbertorres
Hero Member
Posts: 505
Re: playing Animations or GIFs
«
Reply #3 on:
January 25, 2016, 04:52:56 pm »
https://github.com/lucidspriter/SpriterPlusPlus
- official implementation
Logged
Github
Jesper Juhl
Hero Member
Posts: 1405
Re: playing Animations or GIFs
«
Reply #4 on:
January 25, 2016, 08:23:08 pm »
This may be of use to you:
http://www.bromeon.ch/libraries/thor/documentation/v2.0/group___animations.html
http://www.bromeon.ch/libraries/thor/tutorials/v2.0/animations.html
Logged
Print
Pages: [
1
]
SFML community forums
»
Help
»
Graphics
»
playing Animations or GIFs
anything