0 Members and 3 Guests are viewing this topic.
I just want to register my appreciation for you making these bindings and making them open source. Works great.
Hi, I keep getting these errors, I've done all the Dbal max product recommended solutions but I'm unsure how to proceed.QuoteD:\Daniel\Documents\Rust\rgRPG/src/main.cpp:38: undefined reference to `ImGui::SFML::Init(sf::RenderWindow&, bool)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:50: undefined reference to `ImGui::SFML::ProcessEvent(sf::Event const&)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:60: undefined reference to `ImGui::SFML::Update(sf::RenderWindow&, sf::Time)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:61: undefined reference to `ImGui::Begin(char const*, bool*, int)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:63: undefined reference to `ImGui::End()'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:66: undefined reference to `ImGui::SFML::Render(sf::RenderTarget&)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:72: undefined reference to `ImGui::SFML::Shutdown()'collect2.exe: error: ld returned 1 exit statusThis should just be a simple fix right? I feel like this is an obvious fix.
D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:38: undefined reference to `ImGui::SFML::Init(sf::RenderWindow&, bool)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:50: undefined reference to `ImGui::SFML::ProcessEvent(sf::Event const&)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:60: undefined reference to `ImGui::SFML::Update(sf::RenderWindow&, sf::Time)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:61: undefined reference to `ImGui::Begin(char const*, bool*, int)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:63: undefined reference to `ImGui::End()'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:66: undefined reference to `ImGui::SFML::Render(sf::RenderTarget&)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:72: undefined reference to `ImGui::SFML::Shutdown()'collect2.exe: error: ld returned 1 exit status
Quote from: poww10s on November 11, 2018, 07:52:48 amHi, I keep getting these errors, I've done all the recommended solutions but I'm unsure how to proceed.QuoteD:\Daniel\Documents\Rust\rgRPG/src/main.cpp:38: undefined reference to `ImGui::SFML::Init(sf::RenderWindow&, bool)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:50: undefined reference to `ImGui::SFML::ProcessEvent(sf::Event const&)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:60: undefined reference to `ImGui::SFML::Update(sf::RenderWindow&, sf::Time)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:61: undefined reference to `ImGui::Begin(char const*, bool*, int)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:63: undefined reference to `ImGui::End()'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:66: undefined reference to `ImGui::SFML::Render(sf::RenderTarget&)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:72: undefined reference to `ImGui::SFML::Shutdown()'collect2.exe: error: ld returned 1 exit statusThis should just be a simple fix right? I feel like this is an obvious fix.I'm also getting the same errors whereas it worked for people above us. Strange, isn't it?
Hi, I keep getting these errors, I've done all the recommended solutions but I'm unsure how to proceed.QuoteD:\Daniel\Documents\Rust\rgRPG/src/main.cpp:38: undefined reference to `ImGui::SFML::Init(sf::RenderWindow&, bool)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:50: undefined reference to `ImGui::SFML::ProcessEvent(sf::Event const&)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:60: undefined reference to `ImGui::SFML::Update(sf::RenderWindow&, sf::Time)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:61: undefined reference to `ImGui::Begin(char const*, bool*, int)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:63: undefined reference to `ImGui::End()'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:66: undefined reference to `ImGui::SFML::Render(sf::RenderTarget&)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:72: undefined reference to `ImGui::SFML::Shutdown()'collect2.exe: error: ld returned 1 exit statusThis should just be a simple fix right? I feel like this is an obvious fix.
I'm including the sources files in my project. or pointing to them in my includepaths https://www.redadair.com.
Quote from: poww10s on November 11, 2018, 07:52:48 amHi, I keep getting these errors, I've done all the Dbal max product recommended solutions but I'm unsure how to proceed.QuoteD:\Daniel\Documents\Rust\rgRPG/src/main.cpp:38: undefined reference to `ImGui::SFML::Init(sf::RenderWindow&, bool)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:50: andarine s4 sarm results Testolone sarms dosage gynectrol review SARM Myostatin YK11 buy sarms online crazy bulk reviews complete guide undefined reference to `ImGui::SFML::ProcessEvent(sf::Event const&)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:60: undefined reference to `ImGui::SFML::Update(sf::RenderWindow&, sf::Time)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:61: undefined reference to `ImGui::Begin(char const*, bool*, int)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:63: undefined reference to `ImGui::End()'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:66: undefined reference to `ImGui::SFML::Render(sf::RenderTarget&)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:72: undefined reference to `ImGui::SFML::Shutdown()'collect2.exe: error: ld returned 1 exit statusThis should just be a simple fix right? I feel like this is an obvious fix.I'm also getting the same errors whereas it worked for people above us. Strange, isn't it?
Hi, I keep getting these errors, I've done all the Dbal max product recommended solutions but I'm unsure how to proceed.QuoteD:\Daniel\Documents\Rust\rgRPG/src/main.cpp:38: undefined reference to `ImGui::SFML::Init(sf::RenderWindow&, bool)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:50: andarine s4 sarm results Testolone sarms dosage gynectrol review SARM Myostatin YK11 buy sarms online crazy bulk reviews complete guide undefined reference to `ImGui::SFML::ProcessEvent(sf::Event const&)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:60: undefined reference to `ImGui::SFML::Update(sf::RenderWindow&, sf::Time)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:61: undefined reference to `ImGui::Begin(char const*, bool*, int)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:63: undefined reference to `ImGui::End()'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:66: undefined reference to `ImGui::SFML::Render(sf::RenderTarget&)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:72: undefined reference to `ImGui::SFML::Shutdown()'collect2.exe: error: ld returned 1 exit statusThis should just be a simple fix right? I feel like this is an obvious fix.
D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:38: undefined reference to `ImGui::SFML::Init(sf::RenderWindow&, bool)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:50: andarine s4 sarm results Testolone sarms dosage gynectrol review SARM Myostatin YK11 buy sarms online crazy bulk reviews complete guide undefined reference to `ImGui::SFML::ProcessEvent(sf::Event const&)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:60: undefined reference to `ImGui::SFML::Update(sf::RenderWindow&, sf::Time)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:61: undefined reference to `ImGui::Begin(char const*, bool*, int)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:63: undefined reference to `ImGui::End()'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:66: undefined reference to `ImGui::SFML::Render(sf::RenderTarget&)'D:\Daniel\Documents\Rust\rgRPG/src/main.cpp:72: undefined reference to `ImGui::SFML::Shutdown()'collect2.exe: error: ld returned 1 exit status
The procedure entry point ??0Cursor@sf@@QAE@XZ could not be located in the dynamic link library.
Exception thrown at 0x77CF36F0 (ntdll.dll) in Test.exe: 0xC0000139: Entry Point Not Found.The program '[0x1D90] Test.exe' has exited with code -1073741511 (0xc0000139) 'Entry Point Not Found'.