I've tried to create a new project using .net 4.6.1, but I figured out that the max .net version suported by sml.net is .net 4.
Then I downloaded the sourcecode of sfml.net, I made a update on the project to run with the newest version of .net 4.6.1.
Then I reimported the .dlls references (
sfmlnet-graphcis-2, sfmlnet-system-2, sfmlnet-audio-2, sfmlnet-window-2) on my original game, I set the version to .net 4.6.1 and is running nice! Now I can use some new features from .net, like
myObject?.Update();
But I want to know about the "
SFML.Net-2.2\extlibs" that should be imported on the project and need to be present on the .exe path, specially the
csfml- ones.
They need to be updated too?