Hello guys,
I am a long time user and limited contributor on the forums for SFML.
I finished university a while back and my dissertation was a project I had to plan from start to finish. I decided to go ahead and tackle something I was itching to try for a long time but, never got the chance to try it.
I went ahead and made a 2D game engine, using Qt, powered by SFML. This project was never finished but I believe that it is a good starting point to make a 2D game engine.
Features:
- Unity style component based editor design
- Lua scripting
- Scene saving and loading
My question is, would this be something this community would be interested in seeing/using? What licence would be fair to release it under? MIT seems like a good place to start.
Below are some screenshots of the editor. There is also a "light" theme.
The screenshots are showing default, no scene loaded. Scene loaded and "playing" and some shots of lua FPS counter and json scene file.