Nope, just tested it out to be double sure, created a 32 bit (+ alpha) FMP and importing a transparent png image causes the tiles that are partially transparent to become fully opaque and ungodly ugly :s
EDIT:
new question, how do you use
'SetMapStartPosition'
and
'SetMapDimensions'
?
im trying to convert my camera from using mappy's functions to using Views, but when i do, I see that Mappy automatically culls tiles that are not suppose to be visible, but they are cuz I'm using views now. and i thought that with these functions, i can set the map Dimensions to the size of the map, so it would stop culling but i was wrong.
Am i on the right track here?
EDIT 2:
nvm, got it working! was resetting the Map start pos, and Map dimensions every time i draw a layer because of an incorrect call. fixed now