Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: SpaceGO  (Read 4323 times)

0 Members and 2 Guests are viewing this topic.

Skydex

  • Newbie
  • *
  • Posts: 2
    • View Profile
SpaceGO
« on: April 09, 2018, 11:43:08 pm »
Hi everyone !  :)

I'm a young belgian developper and for my studies I had to create a game. I have spent a lot of time these days working on this game. I've created almost all sprites by myself and others are royalty free !  8)

I wanted to create the most complete game i've ever done. I'm usually a Java developper but I discovered SFML not so long ago. I'm waiting for your feedback ! ;D

Here is the github link : https://github.com/Fromont-Sam/SpaceGO
You can see a demo on YouTube here :


Martin Sand

  • Newbie
  • *
  • Posts: 24
    • View Profile
    • Email
Re: SpaceGO
« Reply #1 on: April 12, 2018, 10:38:32 pm »
Looks very good. That reminds me of Uridium ...  
Played this ages ago ;D

fallahn

  • Hero Member
  • *****
  • Posts: 507
  • Buns.
    • View Profile
    • Trederia
Re: SpaceGO
« Reply #2 on: April 13, 2018, 02:48:59 pm »
Looks good! I really like the crisp look of the graphics. I also get a vibe from the UI that you might be developing this as a future mobile game?

Skydex

  • Newbie
  • *
  • Posts: 2
    • View Profile
Re: SpaceGO
« Reply #3 on: April 16, 2018, 12:16:18 am »
Yep, I want to resize all graphics components I used for HD screens and try to make a mobile game :D Some animations and a better spawn algorithm would be awesome too :)
« Last Edit: April 16, 2018, 09:37:01 am by Skydex »

aggsol

  • Newbie
  • *
  • Posts: 24
  • C++
    • View Profile
    • My Github Account
Re: SpaceGO
« Reply #4 on: April 16, 2018, 02:55:55 pm »
Keep up the good work!

 

anything