Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: setVerticalSyncEnabled not working on macOS 10.14 Mojave  (Read 2784 times)

0 Members and 1 Guest are viewing this topic.

Koxiaet

  • Newbie
  • *
  • Posts: 3
    • View Profile
setVerticalSyncEnabled not working on macOS 10.14 Mojave
« on: October 26, 2018, 06:07:45 pm »
Since updating to macOS 10.14 Mojave, my programs run at upwards of 500 fps; essentially infinite. This never happened on 10.13. I have a MacBook Pro 13-inch 2012 (9,2) with Intel HD Graphics 4000 1536MB graphics. Neither this nor this helped. I use setFramerateLimit, but that can sometimes cause tearing.

eXpl0it3r

  • SFML Team
  • Hero Member
  • *****
  • Posts: 11007
    • View Profile
    • development blog
    • Email
Re: setVerticalSyncEnabled not working on macOS 10.14 Mojave
« Reply #1 on: October 26, 2018, 06:44:04 pm »
Seems like an OS related issue if GLFW is having the same behavior. Might also be related to Apple wanting to deprecate OpenGL.

It's something to track or if someone had the expertise to debug, unfortunately right now there's nothing we can do about it.
Official FAQ: https://www.sfml-dev.org/faq.php
Official Discord Server: https://discord.gg/nr4X7Fh
——————————————————————
Dev Blog: https://duerrenberger.dev/blog/