Download The GameMade with a fork of SFML 2.5 so I can use shaders on mobile hardware
Uses Swoosh, an SFML library, for scene management and screen transition effects.
Everything else has been coded from scratch
Builds on Mac, Linux, Windows, and includes android studio for Android (may not work atm)
The video in the link above shows you how to build the engine from source code and includes links to the source in the comments
The current demo uses the
#development branch