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Author Topic: Curious why VertexBuffer implementation for Drawables was reverted?  (Read 909 times)

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trs79

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I was wondering why this commit: https://github.com/SFML/SFML/commit/4dfad062e43d7c6ef5161d52dd79ce8934ee4e68#diff-eed237ea11c4606e0756807ab9ebb412 was reverted? My understanding was vertex buffers were the way forward? Thanks.

eXpl0it3r

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You can find the discussion in this thread: https://en.sfml-dev.org/forums/index.php?topic=25228.0
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Nexus

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I didn't find any discussion regarding the revert itself (beyond the one eXpl0it3r mentioned).
Zloxx II: action platformer
Thor Library: particle systems, animations, dot products, ...
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