Greetings All:
With the tutorials and forums I've found it a wee little bit confusing to figure out how to pass the graphics from object to object, ending up in the Window, of course.
I traced the classes used and where required, then made a block diagram showing the graphics data paths. I've used this every time I used SFML with any graphics used and it makes it more understandable, well for me at least.
I think the tutorials could use something like this to help, perhaps bright sections or circles around described code. Corrections, improvements, additions and better drawing quality software appreciated.
If beneficial for anyone, I wish the best.