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2.62. to 3.0.0 Keyboard::Key::Tilde
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Topic: 2.62. to 3.0.0 Keyboard::Key::Tilde (Read 214 times)
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HeinzK
Jr. Member
Posts: 57
2.62. to 3.0.0 Keyboard::Key::Tilde
«
on:
January 28, 2025, 05:05:21 pm »
.. missing ..
lDik = (long)sf::Keyboard::Key::Tilde;
lDik = (long)sf::Keyboard::Key::Quote;
#ifdef SFML_242
lDik = (long)sf::Keyboard::Key::Dash;
#else
lDik = sf::Keyboard::Hyphen; //Dash;
#endif
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The trees, that obstruct the view on the forest, can be allowed to fall! (Die Bäume, die die Sicht auf einen Wald versperren, dürfen gefällt werden!)
eXpl0it3r
SFML Team
Hero Member
Posts: 11110
Re: 2.62. to 3.0.0 Keyboard::Key::Tilde
«
Reply #1 on:
January 28, 2025, 05:56:19 pm »
Tilde was
deprecated in SFML 2.6
in favor of
sf::Keyboard::Grave
, which would be
sf::Keyboard::Key::Grave
in SFML 3.
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HeinzK
Jr. Member
Posts: 57
Re: 2.62. to 3.0.0 Keyboard::Key::Tilde
«
Reply #2 on:
January 28, 2025, 08:15:55 pm »
.. now I have found all ..
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The trees, that obstruct the view on the forest, can be allowed to fall! (Die Bäume, die die Sicht auf einen Wald versperren, dürfen gefällt werden!)
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