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Author Topic: Forcing OpenGL core profile only.  (Read 2234 times)

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Robinson

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Forcing OpenGL core profile only.
« on: August 20, 2011, 06:40:45 pm »
Hi,

Kind-of new to SFML (and to anything > OpenGL 1.1!).  Is there a way of forcing use of core profile only?  I create my window specifying 3.2, but obviously that doesn't stop me from using immediate mode or anything else that's deprecated.

Thanks.

Hiura

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Forcing OpenGL core profile only.
« Reply #1 on: August 20, 2011, 07:45:16 pm »
SFML uses some deprecated stuffs so we have to keep a backward compatible context.
SFML / OS X developer

Robinson

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Forcing OpenGL core profile only.
« Reply #2 on: August 20, 2011, 08:28:09 pm »
Ok, fair enough.

 

anything