Hello,
I wondered, wheather there is already an easy physics engine for 2d game programming. The best would be, if it already integrateds well with SFML.
It don´t have to be an full-featured engine.
It´s enough if it has some basic functionalities like collision detection and gravity.
Thanks in advance and sorry for my english, I´m from Germany
![Wink ;)](https://www.sfml-dev.org/forums/Smileys/default/wink.gif)
Simon