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Author Topic: Sequnce Master  (Read 3525 times)

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DeanOfLeicester

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Sequnce Master
« on: March 06, 2012, 11:26:26 am »
A complete simple game I made using sfml.
Please feel free to post any opinions, suggestions or questions you have.

Seqence Master : http://www.mediafire.com/?c1v43ky8mgcxrzc

Enjoy!

Orwel

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Sequnce Master
« Reply #1 on: March 07, 2012, 11:14:09 pm »
Mayba you can give more information(screen and detail).

It is beautifull, i like.

Good Job for this game :wink:

My record is 13, i have bad memory :cry:

DeanOfLeicester

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Sequnce Master
« Reply #2 on: March 08, 2012, 02:37:14 pm »
Thank you Orwel.

Your memory is little better than mine, my high score is 11 :) !!!
I can't find a facility to upload any screen shots  :(  

Here's some detail for other forum users :

Sequence Master :-

A revamp of the classic 80's memory trainer "Simon Says".
Test your memory by simply repeating the order sequence of flashing lights.
How much can you score?

Tenry

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Sequnce Master
« Reply #3 on: March 11, 2012, 03:22:07 pm »
Nice game :D

my first record was 16 :P
Please note that my previous display name was "Shy Guy".

Bitbridge

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Sequnce Master
« Reply #4 on: March 11, 2012, 06:28:56 pm »
Looks pretty nice and I love the speed-button. I always hated it when you have to wait ten million seconds till you know what's up. I would make it slower before the last sound is played, since most of the time you already know what to press and you're just waiting for the last sound to appear.

Anyway, here's a screenshot just so other people can see what it looks like:
 

DeanOfLeicester

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Sequnce Master
« Reply #5 on: March 12, 2012, 03:51:17 am »
Quote from: "Shy Guy"
Nice game :D

my first record was 16 :P


Thank's  :)

Mines 13 up to now, but then again I didn't really develop it to play myself lol

DeanOfLeicester

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Sequnce Master
« Reply #6 on: March 12, 2012, 04:20:06 am »
Quote from: "Codevine"
Looks pretty nice and I love the speed-button. I always hated it when you have to wait ten million seconds till you know what's up. I would make it slower before the last sound is played, since most of the time you already know what to press and you're just waiting for the last sound to appear.



Thank's  :)

It'd be great if you could let us know how to post a screen shot  :?:

I think you might be right about the last sound being played a little slower.
I think further improvements could be made as well - like getting rid of the message box, and implement a different way of letting the user know they've  pressed a wrong button, and what button they should have pressed.

A few other things as well, like options for a  full screen, have the speed level increase as the user progresses through the game automatically, having an option for different sounds instead of that piano like sound,
an option for several players, and a high score might be a good idea too.

I don't think I'll bother though for such a trivial game, unless I decide to revamp it for iOS or andoid that is.  :lol:

 

anything