Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: Vertical Shooter  (Read 7066 times)

0 Members and 1 Guest are viewing this topic.

Sui

  • Jr. Member
  • **
  • Posts: 67
    • View Profile
    • http://www.suisoft.co.uk/
Vertical Shooter
« on: May 02, 2012, 02:47:32 pm »
Still plugging away at my vertical shooter.

Latest screens and a video are here:
http://suisoftgames.blogspot.co.uk/2012/05/asteroids-are-now-coded-up-for-quiet.html

I couldn't find my original Development thread, therefore I've posted a new one.
Gary Marples, Developer of games and other stuff.
www.suisoft.co.uk/games/BlogTwitter

N1ghtly

  • Jr. Member
  • **
  • Posts: 96
    • View Profile
Re: Vertical Shooter
« Reply #1 on: May 02, 2012, 04:48:26 pm »
It looks really polished, something you don't even see on these forums.
I'll make sure to check it out when it's released!

PS: Do you plan on going open-source?

eXpl0it3r

  • SFML Team
  • Hero Member
  • *****
  • Posts: 11053
    • View Profile
    • development blog
    • Email
Re: Vertical Shooter
« Reply #2 on: May 02, 2012, 09:17:33 pm »
I couldn't find my original Development thread, therefore I've posted a new one.

There doesn't seem to be one or did you also create another nickname? (Otherwise one would find it here.)

Additionally maybe you could also take a bit more time and polish your post like it's suggested in the "Goals and rules" thread:
If you want to show your project, try to give as many details as possible : detailed description, how are you using SFML, screenshots, videos, demo, website, ...

As for the game it looks really good! :)
Did you make the music you've used in the Youtube video on your own?
Official FAQ: https://www.sfml-dev.org/faq.php
Official Discord Server: https://discord.gg/nr4X7Fh
——————————————————————
Dev Blog: https://duerrenberger.dev/blog/

Hindi

  • Newbie
  • *
  • Posts: 20
    • View Profile
Re: Vertical Shooter
« Reply #3 on: May 02, 2012, 09:35:54 pm »
I started working on a vetical shooter too a week ago. You're doing a nice job, animations and gameplay seems good on your vidéo.

Rimdeker

  • Newbie
  • *
  • Posts: 4
    • MSN Messenger - qaghan@live.de
    • View Profile
Re: Vertical Shooter
« Reply #4 on: May 26, 2012, 09:54:19 pm »
It looks amazing, looks really well-made and quite professional.

aBallofWin

  • Jr. Member
  • **
  • Posts: 99
    • View Profile
Re: Vertical Shooter
« Reply #5 on: May 27, 2012, 12:53:24 am »
Looks nice :) Are you planning to release a demo soon?
Plus what other features do you aim to add?

Sui

  • Jr. Member
  • **
  • Posts: 67
    • View Profile
    • http://www.suisoft.co.uk/
Re: Vertical Shooter
« Reply #6 on: June 19, 2012, 09:43:13 am »
It looks really polished, something you don't even see on these forums.
I'll make sure to check it out when it's released!

PS: Do you plan on going open-source?

Sorry for the slow response. I hadn't set up notifications properly and hadn't realised there had been a reply.

I might go OpenSource at some point for free games. I'm a bit strapped for time at the moment though - lots of project work to do and a little boy to look after.
Gary Marples, Developer of games and other stuff.
www.suisoft.co.uk/games/BlogTwitter

Sui

  • Jr. Member
  • **
  • Posts: 67
    • View Profile
    • http://www.suisoft.co.uk/
Re: Vertical Shooter
« Reply #7 on: June 19, 2012, 09:53:00 am »
Again, sorry for the slow response.

Thanks all for the encouragement. This will only be the second game I've released 'into the wild'. I developed a PC game a few years back but it didn't really take off. Some folks loved it, but others were put off by the difficulty. Bad choice of genre really. I've had more commercial success with my freelance work and database product, so far. Ultimately, I hope to work on Indie games full time.

This game is a freeby, just to get back on the horse. The engine code I have developed can be used for future projects as I have separated it out. It's hardly id Tech 5 but a good foundation for 2D games.

With a bit of luck the game should be released this week. I have posted an update on my blog: http://suisoftgames.blogspot.co.uk/2012/06/soooo-close.html

I'll be placing information about the game, including screenshots and videos shortly. In the meantime, there are some screens here on an earlier blog post:
http://suisoftgames.blogspot.co.uk/2012/06/scoring-lives-and-game-over-man.html

Regarding use of SFML, I am using the following bits:
* Screen initialisation
* Font Rendering
* Sound and Music
* Networking (currently just http for mailing list functionality)
* Input

Incidentally - awesome job with SFML. It has certainly jump started my project.

All of the other drawing is my own OpenGL code. I also have some cross-platform compatibility code. If anyone wants it I can post it up next week. I can't guarantee it's the best way to do everything on Mac in particular, but it works.

Tweeting and forum posting isn't helping me get my game released - I had better crack on!

P.S. I have switched on forum notifications (hopefully!)
Gary Marples, Developer of games and other stuff.
www.suisoft.co.uk/games/BlogTwitter

Sui

  • Jr. Member
  • **
  • Posts: 67
    • View Profile
    • http://www.suisoft.co.uk/
Re: Vertical Shooter
« Reply #8 on: June 19, 2012, 09:57:58 am »
Did you make the music you've used in the Youtube video on your own?

The music is from Holst's 'The Planet Suite'. It's a classical piece I loved as a kid (still love it). The Star Wars music is very much influenced by it. I bought a royalty free license for it so that I can distribute it with the game.

I can manage coding, graphics and sound effects but music is a bit beyond me. I love listening to it but I'm not very musical. My 18 month old son can sing Twinkle Twinkle Little Star better than me (gets that from his Mum)!
Gary Marples, Developer of games and other stuff.
www.suisoft.co.uk/games/BlogTwitter

Cpl.Bator

  • Hero Member
  • *****
  • Posts: 540
    • View Profile
Re: Vertical Shooter
« Reply #9 on: June 19, 2012, 12:09:37 pm »
There is a problem with explosion effect.
The explosion is static , but asteroid move, this is strange , explosion must be move as the same speed of parent asteroid.


Sui

  • Jr. Member
  • **
  • Posts: 67
    • View Profile
    • http://www.suisoft.co.uk/
Re: Vertical Shooter
« Reply #10 on: June 19, 2012, 01:15:45 pm »
Yeah, looking at it again I can see what you mean. Thanks for the feedback.

I'll log it as something to investigate. I don't want to hold up releasing version 1.
Gary Marples, Developer of games and other stuff.
www.suisoft.co.uk/games/BlogTwitter

Haikarainen

  • Guest
Re: Vertical Shooter
« Reply #11 on: June 19, 2012, 07:10:17 pm »
Really, really cool stuff! I really like how wellmade it is, you sure do have a sense of gamedesign!

Did you create all the graphics yourself? With which program?

What about the music?


Give me a downloadlink damnit :D



Sui

  • Jr. Member
  • **
  • Posts: 67
    • View Profile
    • http://www.suisoft.co.uk/
Re: Vertical Shooter
« Reply #12 on: June 19, 2012, 08:06:26 pm »
Thanks. Hopefully it plays well - it's hard to see the wood for the trees when you've been working on something for a while.

I created the graphics using Cinema4D. They are 3D models rendered into sprites in the 3D package.

The music I bought from Shockwave Sounds. It's from Holst's Planets Suite. Awesome piece of music.

Download link coming soon... those last little jobs before release always take forever.
Gary Marples, Developer of games and other stuff.
www.suisoft.co.uk/games/BlogTwitter

Sui

  • Jr. Member
  • **
  • Posts: 67
    • View Profile
    • http://www.suisoft.co.uk/
Re: Vertical Shooter
« Reply #13 on: June 21, 2012, 05:14:09 pm »
"Starfire - Ares Assault" is now released (and FREE)!

You can download it from here:
http://www.suisoft.co.uk/starfire/index.htm

The main games page is here:
http://www.suisoft.co.uk/games/index.htm

Don't forget to use the secondary weapon on the bosses. There are a couple of tips on the web page.

Enjoy and please pass on or follow me on Twitter / Facebook.

The website is pretty basic at the moment. It needs more work to add screenshots, videos, artwork etc.
Gary Marples, Developer of games and other stuff.
www.suisoft.co.uk/games/BlogTwitter

 

anything