Sorry about the poor website, been focusing on development up to this point, though the site has been up a while, the last 3 days are the first that we've told anyone about it.
I'll update the main post with the video/images, didn't know if people would rather have 1 link here or a bunch of images and videos.
For the development blog, it kind of is my escape from code, sorry it's so light on details. We've been using sfml's graphics, windowing and sound libraries. built our own particle engine, physics engine, menu system, screen management, resource managers, pretty much anything you see that isn't sfml. Started the first month of development on 1.6, then transferred to 2.0 and never looked back.
All of the planets are procedural, started with a standard maze generator, but it generated boring planets, so switched to a less strict digging algorithm, that follows loose rules as it digs out a path to the center of planets.
Most likely going to release it open source, but it still has a little ways to go before that.
If you have any other technical questions, feel free to ask.
Edit: does anyone happen to know how/if we can embed vimeo videos on this forum?