Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: sfeMovie (video & audio playback library with many codecs)  (Read 148404 times)

0 Members and 4 Guests are viewing this topic.

JohnGreek

  • Newbie
  • *
  • Posts: 43
    • View Profile
Re: sfeMovie Project [v1.0 released] [looking for developers]
« Reply #120 on: September 01, 2014, 02:02:19 am »
well... entering "exit" doesn't exit the cmd but it seems it restarts it, shows again the text like when i first entered the command make. The wtf is when i enter "exit" 4 times it returns back to msys cmd... it's hilarious

Ceylo

  • Hero Member
  • *****
  • Posts: 2325
    • View Profile
    • http://sfemovie.yalir.org/
    • Email
Re: sfeMovie Project [v1.0 released] [looking for developers]
« Reply #121 on: September 01, 2014, 10:10:43 am »
Do you have only one "make" or "make.exe" executable reachable from your PATH?
Want to play movies in your SFML application? Check out sfeMovie!

JohnGreek

  • Newbie
  • *
  • Posts: 43
    • View Profile
Re: sfeMovie Project [v1.0 released] [looking for developers]
« Reply #122 on: September 01, 2014, 08:47:07 pm »
If we don't count mingw32-make.exe only one

Ceylo

  • Hero Member
  • *****
  • Posts: 2325
    • View Profile
    • http://sfemovie.yalir.org/
    • Email
Re: sfeMovie Project [v1.0 released] [looking for developers]
« Reply #123 on: September 01, 2014, 09:40:19 pm »
Ok… then the only solution I'm aware of is doing a clean install of MinGW bundled with MSYS.
Want to play movies in your SFML application? Check out sfeMovie!

JohnGreek

  • Newbie
  • *
  • Posts: 43
    • View Profile
Re: sfeMovie Project [v1.0 released] [looking for developers]
« Reply #124 on: September 03, 2014, 09:59:30 pm »
i see.. i will try this and post back the results.
Although the version i used make is fresh, i installed MinGW+MSYS just for the lib, but it could also be a bad installation.
Thx ;D

Ceylo

  • Hero Member
  • *****
  • Posts: 2325
    • View Profile
    • http://sfemovie.yalir.org/
    • Email
Re: sfeMovie Project [v1.0 released] [looking for developers]
« Reply #125 on: September 26, 2014, 12:47:15 am »
Hey good news on the project! :)

- Its website has moved to http://sfemovie.yalir.org/
- There is also now a freshly created forum hosted on it, at http://sfemovie.yalir.org/forum for any question, suggestion or debate you may have
- The website now provides automatically updated binaries for the latest version from Git, so if you want to use the latest version of sfeMovie without the annoyance of compiling it, whatever your OS, there is it ! http://sfemovie.yalir.org/latest/downloads.php

A few words on features too:
- FFmpeg has been updated to version 2.2.2
- In case of media files with several audio streams, it's now possible to select the one that you want to use
- apart from that it's mainly (a huge) internal cleaning and bug fixes

Recently 2 developers (namely feliwir and bluekirby0) have been participating and working on subtitles support and native build of FFmpeg on Windows through Visual Studio (yes get rid of MinGW!). These are huge improvements that may come into sfeMovie and I invite you to join me in cheering them up because these are really hard tasks :)

On my side I've been mainly working on getting continuous integration working, which will help us at finding bugs faster, and which now gives you the up-to-date prebuilt binaries :) Next weeks will be dedicated to seeking support.

As always, if you're willing to help in any way, you're welcome, be it for development, testing or encouraging the current developers!
« Last Edit: September 26, 2014, 03:20:27 pm by Ceylo »
Want to play movies in your SFML application? Check out sfeMovie!

Ceylo

  • Hero Member
  • *****
  • Posts: 2325
    • View Profile
    • http://sfemovie.yalir.org/
    • Email
Re: sfeMovie Project [v1.0 released] [looking for developers]
« Reply #126 on: October 09, 2014, 11:22:03 pm »
More news here: it's now (at last!) possible to build build sfeMovie against your own FFmpeg installation :)
More details here
Want to play movies in your SFML application? Check out sfeMovie!

bluekirby0

  • Newbie
  • *
  • Posts: 8
    • View Profile
Re: sfeMovie Project [v1.0 released] [looking for developers]
« Reply #127 on: November 20, 2014, 08:31:36 am »
Sorry about my conspicuous absence just as I started getting involved with things. I had hoped this semester would be as easy as my previous one and so I would have plenty of time to work on side projects. Unfortunately, this was not the case. I keep intending to get a little bit worked on here and there but life keeps getting in the way.

Depending on familial obligations I may or may not have time to get some work done over the holidays.

Ceylo

  • Hero Member
  • *****
  • Posts: 2325
    • View Profile
    • http://sfemovie.yalir.org/
    • Email
Re: sfeMovie Project [v1.0 released] [looking for developers]
« Reply #128 on: November 20, 2014, 09:02:57 am »
Good to here from you :) After two months I thought you got lost into the limbo ;D

And of course personal stuff first!
Want to play movies in your SFML application? Check out sfeMovie!

Ceylo

  • Hero Member
  • *****
  • Posts: 2325
    • View Profile
    • http://sfemovie.yalir.org/
    • Email
Re: sfeMovie Project [v1.0 released] [looking for developers]
« Reply #129 on: November 22, 2014, 02:14:24 pm »
I'm pleased to announce the support of bitmap subtitles!
In addition to stream selection, this is one of the first new major features since v1.0. It is also the first major feature brought thanks to the contributions of feliwir.

More details here.
Want to play movies in your SFML application? Check out sfeMovie!

Ceylo

  • Hero Member
  • *****
  • Posts: 2325
    • View Profile
    • http://sfemovie.yalir.org/
    • Email
Re: sfeMovie Project [v1.0 released] [looking for developers]
« Reply #130 on: November 24, 2014, 12:01:20 am »
More news:
Provided binaries now include all the decoders natively supported by FFmpeg!

More details here
Want to play movies in your SFML application? Check out sfeMovie!

Ceylo

  • Hero Member
  • *****
  • Posts: 2325
    • View Profile
    • http://sfemovie.yalir.org/
    • Email
Re: sfeMovie Project [v1.0 released] [looking for developers]
« Reply #131 on: November 30, 2014, 09:43:11 pm »
On Windows, it's now possible to create a static version of the library!

More details here
Want to play movies in your SFML application? Check out sfeMovie!

Ceylo

  • Hero Member
  • *****
  • Posts: 2325
    • View Profile
    • http://sfemovie.yalir.org/
    • Email
Re: sfeMovie Project [v1.0 released] [looking for developers]
« Reply #132 on: December 10, 2014, 10:50:31 pm »
The packaged FFmpeg has been updated to version 2.4.3. Among the changes this makes the Opus audio decoder available natively!

More details here
Want to play movies in your SFML application? Check out sfeMovie!

feliwir

  • Newbie
  • *
  • Posts: 10
    • View Profile
    • Email
Re: sfeMovie Project [v1.0 released] [looking for developers]
« Reply #133 on: January 22, 2015, 11:23:17 am »
The master master branch now has seeking support!
Check the sample to see how to use it :)

Ceylo

  • Hero Member
  • *****
  • Posts: 2325
    • View Profile
    • http://sfemovie.yalir.org/
    • Email
Re: sfeMovie Project [v1.0 released] [looking for developers]
« Reply #134 on: January 22, 2015, 12:56:11 pm »
What?! Wait, no! :o It's not merged yet. It can be tested on the 6_Seeking branch though.  :D Still a few small bugs to fix.
Want to play movies in your SFML application? Check out sfeMovie!

 

anything