Heya Ceylo, got some results..
I tried with the full decoders pack.
When i run Release from QtCreator i get crash "StackHash_0a9e" but only when i call update or draw on the video
When i run Release from the executable i get crash on "libstdc++-6.dll" and this:
On Debug inside QtCreator it runs ok(no sound though, have to figure out how)
On Debug from executable i get the same crash like release on the end("libstdc++-6.dll"), rest debug is ok as i see:
My SFML is fresh build from source btw.
I read some things about "Runtime Errors", but my libstdc++.dll is the shipped with Qt,
could there be an issue with it?
Got excited when i saw the video playing on my game's window and sad at the same time
for not managing to make it work properly :/