I have a big application(game)
It runs as expected. But when i shut it down and code comes to being destroyed i get this error
At C:\C++\HeroesPath\main.cpp:18
Continuing...
Program received signal SIGSEGV, Segmentation fault.
In ?? () (C:\Windows\system32\nvoglv32.dll)
Its after return at closing brackets,
Tracing the error i fount out it is from declaring a sf::Music object.
The problem does not occur when using Visual studio 2010
As for linking it dynamically, yes i am linking it this way.
It does not give me error that .dll couldnt be found.
Might be related to issue https://github.com/SFML/SFML/issues/30
This audio bug is really fishy, esecially that old openal32.dll fixes it..
Ok il check it up, thanks. The search on forum is not working for me