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General discussions / Re: SFML 3.0.0 released
« on: December 25, 2024, 02:07:09 am »
Congratulations! So when is SFML 4 coming out?

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It seems to me that you have a lot of memory leaks using "new".
Just a question, how do you expect it to be faster than individual draw calls? You still need to do all transformations and in case you need to "draw" your way texture more times, it means copying a lot of data which then you need to transfer to a graphic card opposite using texture on the graphic card and drawing it several times.