Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: SFML Game Development -- A book on SFML  (Read 258068 times)

0 Members and 1 Guest are viewing this topic.

Grimshaw

  • Hero Member
  • *****
  • Posts: 631
  • Nephilim SDK
    • View Profile
Re: SFML Game Development -- A book on SFML
« Reply #15 on: June 27, 2013, 02:25:40 am »
Yes, I'm not entirely sure when they will be finished uploading it, but I expect it to happen soon! :)

Tank

  • SFML Team
  • Hero Member
  • *****
  • Posts: 1486
    • View Profile
    • Blog
    • Email
Re: SFML Game Development -- A book on SFML
« Reply #16 on: June 27, 2013, 08:44:45 am »
Congrats guys! Just purchased and checking it out. :) I only wonder how the cover is related to SFML?! :P

Grimshaw

  • Hero Member
  • *****
  • Posts: 631
  • Nephilim SDK
    • View Profile
Re: SFML Game Development -- A book on SFML
« Reply #17 on: June 27, 2013, 10:25:26 am »
Thanks Tank! All Packt book covers seem to be random photographs.. I'm not sure why but I guess we could be worse hehe :)

Tank

  • SFML Team
  • Hero Member
  • *****
  • Posts: 1486
    • View Profile
    • Blog
    • Email
Re: SFML Game Development -- A book on SFML
« Reply #18 on: June 27, 2013, 12:21:35 pm »
Indeed, especially considering the fact that the content counts. ;)

voodinator

  • Newbie
  • *
  • Posts: 2
    • View Profile
Re: SFML Game Development -- A book on SFML
« Reply #19 on: June 27, 2013, 02:08:46 pm »
The sourcefiles are uploaded by now. However i have some problems to get everything running. Using Visual Studio 2012 Chapter 1-6 compile without errors. But the other ones give me the following error message:

Error   6   error C3849: function-style call on an expression of type 'const std::_Bind<_Forced,_Ret,_Fun,_V0_t,_V1_t,_V2_t,_V3_t,_V4_t,_V5_t,<unnamed-symbol>>' would lose const and/or volatile qualifiers for all 2 available operator overloads   SFML Game Development\07_Gameplay\Include\Book\Command.hpp

Any suggestions? Im not that experienced and would appreciate your help.

Groogy

  • Hero Member
  • *****
  • Posts: 1469
    • MSN Messenger - groogy@groogy.se
    • View Profile
    • http://www.groogy.se
    • Email
Re: SFML Game Development -- A book on SFML
« Reply #20 on: June 27, 2013, 03:25:26 pm »
Congrats guys! Just purchased and checking it out. :) I only wonder how the cover is related to SFML?! :P

Thanks :)

THe cover is pretty normal for technical books, it's either something like this or pointless vector graphics. Got ton of programming books where none have a cover related to the actual topic. I mean the mythical man month book got dinosaurs on it's cover ;)

The sourcefiles are uploaded by now. However i have some problems to get everything running. Using Visual Studio 2012 Chapter 1-6 compile without errors. But the other ones give me the following error message:

Error   6   error C3849: function-style call on an expression of type 'const std::_Bind<_Forced,_Ret,_Fun,_V0_t,_V1_t,_V2_t,_V3_t,_V4_t,_V5_t,<unnamed-symbol>>' would lose const and/or volatile qualifiers for all 2 available operator overloads   SFML Game Development\07_Gameplay\Include\Book\Command.hpp

Any suggestions? Im not that experienced and would appreciate your help.

We only used VS10, MinGW and Linux environments when developing. We're having a look at Visual Studio 2012 now to correct the problem.
« Last Edit: June 27, 2013, 03:28:38 pm by Groogy »
Developer and Maker of rbSFML and Programmer at Paradox Development Studio

jhmmufc

  • Newbie
  • *
  • Posts: 3
    • View Profile
    • Email
Re: SFML Game Development -- A book on SFML
« Reply #21 on: June 27, 2013, 03:53:43 pm »
Bought the book from Amazon UK yesterday but the source files are still unavailable from the website. Is the download perhaps location dependant?

Groogy

  • Hero Member
  • *****
  • Posts: 1469
    • MSN Messenger - groogy@groogy.se
    • View Profile
    • http://www.groogy.se
    • Email
Re: SFML Game Development -- A book on SFML
« Reply #22 on: June 27, 2013, 04:35:58 pm »
Bought the book from Amazon UK yesterday but the source files are still unavailable from the website. Is the download perhaps location dependant?

You should be capable of downloading it from here: http://www.packtpub.com/support/12705
I don't think that Amazon provides their own source of download I am afraid.
Developer and Maker of rbSFML and Programmer at Paradox Development Studio

jhmmufc

  • Newbie
  • *
  • Posts: 3
    • View Profile
    • Email
Re: SFML Game Development -- A book on SFML
« Reply #23 on: June 27, 2013, 04:41:48 pm »
Thats where I have been trying but it doesnt have any place to put in my email address to provide the link to the code even though its available for other books and seemingly other people. Weird but I will keep trying. The book is excellent, good to see C++11 being used as well.

Groogy

  • Hero Member
  • *****
  • Posts: 1469
    • MSN Messenger - groogy@groogy.se
    • View Profile
    • http://www.groogy.se
    • Email
Re: SFML Game Development -- A book on SFML
« Reply #24 on: June 27, 2013, 04:53:40 pm »
Thats where I have been trying but it doesnt have any place to put in my email address to provide the link to the code even though its available for other books and seemingly other people. Weird but I will keep trying. The book is excellent, good to see C++11 being used as well.

Thanks, Nexus will be happy, he was the one suggesting that we should use C++11, and I'm happy we went that direction. The modern programming style we use makes the book in my opinion.

Regarding the download, contact Packt Support, could be that you have to register the book at Packt since you bought it at a third party.
Developer and Maker of rbSFML and Programmer at Paradox Development Studio

jhmmufc

  • Newbie
  • *
  • Posts: 3
    • View Profile
    • Email
Re: SFML Game Development -- A book on SFML
« Reply #25 on: June 27, 2013, 04:59:18 pm »
Yeah ill do that, thanks :)

As someone who has just updated a massive project in work to c++11 I agree that it is far better and code looks much tidier and runs faster. Good work guys :)

zsbzsb

  • Hero Member
  • *****
  • Posts: 1409
  • Active Maintainer of CSFML/SFML.NET
    • View Profile
    • My little corner...
    • Email
Re: SFML Game Development -- A book on SFML
« Reply #26 on: June 27, 2013, 06:15:57 pm »
Can't wait, my copy arrives tomorrow  :D


Thats where I have been trying but it doesnt have any place to put in my email address

The email option is there now, Packt must have just updated it.
Motion / MotionNET - Complete video / audio playback for SFML / SFML.NET

NetEXT - An SFML.NET Extension Library based on Thor

Tuffywub

  • Newbie
  • *
  • Posts: 26
    • View Profile
    • Email
Re: SFML Game Development -- A book on SFML
« Reply #27 on: June 28, 2013, 03:24:58 am »
So just to clarify, if I buy the book from amazon, will I have access to the code from Packt? It looks good, great job  :).

Groogy

  • Hero Member
  • *****
  • Posts: 1469
    • MSN Messenger - groogy@groogy.se
    • View Profile
    • http://www.groogy.se
    • Email
Re: SFML Game Development -- A book on SFML
« Reply #28 on: June 28, 2013, 03:50:00 am »
So just to clarify, if I buy the book from amazon, will I have access to the code from Packt? It looks good, great job  :).

Yes you will. You get a download link from their support page.

Also the compile problems with VS11 is bugs that has been introduced in the new compiler, no ETA on when they will fix it. So I have done some fixes in the source code, will get it uploaded as soon as possible.

Bug issue: http://connect.microsoft.com/VisualStudio/feedback/details/773565/cannot-call-const-forwarding-call-wrapper-result-of-std-bind
Developer and Maker of rbSFML and Programmer at Paradox Development Studio

infinitebox

  • Newbie
  • *
  • Posts: 19
    • View Profile
Re: SFML Game Development -- A book on SFML
« Reply #29 on: June 28, 2013, 04:12:19 pm »
Hi. If I purchase the book from Amazon, will I get the "free eBook + free PacktLib access" to the book?  :)