Hey guys, we want to present you our game "Council of Torment". ![](http://puu.sh/6R8SU.jpg)
What is Council of Torment? ![](http://puu.sh/6Rasz.png)
Council of Torment is a story-driven role-playing game developed by two passionate independent developers. You play as a mysterious wizard's apprentice during a continental civil war for freedom. Craft, explore, fight, there are no limits in Council of Torment. We try to find a balance between gameplay mechanics, intense storyline, special effects and warm artwork.
Current Progress: ![](http://puu.sh/6R82L.png)
Some things which are
fully working:
- Game menu
- Settings/controls
- Tmx-parser
- Scripts and map triggers
- Equipment system
- GUI system
- Map system
- Sound/music system
- Ingame console with lots of commands
- Tile-based movement with following camera
- Camera scrolling
Some things currently
worked on:
- Light system
- Inventory
- NPC-system
- Combat-system
- Multiplayer
- Effect system
- More content
- Story
About us: ![](http://puu.sh/6RdNg.png)
Our "team" consists of 3 guys, one for the music/sounds and the other two for the rest
![Wink ;)](https://www.sfml-dev.org/forums/Smileys/default/wink.gif)
Check out our musician he has some awesome stuff:
https://soundcloud.com/matthewjvinceEverything you see/read/hear was made by us, except the parser.
We use C++ and SFML 2.1, as well as Tiled for the maps.
Social Networks: ![](http://puu.sh/6Rdba.png)
Blog:
http://thecounciloftorment.wordpress.com/Twitter:
https://twitter.com/The_OctavFacebook:
https://www.facebook.com/pages/Council-of-Torment/474678962601812Youtube:
https://www.youtube.com/channel/UCsXg-zXVuE1-SMOlNKY8JMQScreenshots: ![](http://puu.sh/6RaoZ.png)
Game menu:![](http://puu.sh/6RaF6.png)
Option menu:![](http://puu.sh/6RaSo.png)
Part of a map with inventory open:![](http://puu.sh/6RbhC.png)
Ingame console:![](http://puu.sh/6RbTS.png)
A bit lighting:![](http://puu.sh/6Rc8G.jpg)
Lights, shapes and soft shadows:![](http://puu.sh/6Rd26.jpg)
![](http://puu.sh/6RfOx.png)
We hope you like what you see/read/hear.
If you have any questions or feedback please let us know.
Greetings, Geheim
![Wink ;)](https://www.sfml-dev.org/forums/Smileys/default/wink.gif)