@Naufr4g0:
No, it doesn't make sense yet. I'm glad I didn't write articles yet, because the API changed massively in the past days.
I'll announce it here when the guide is being written.
@victorlevasseur:
That depends on if it will lead to problems. However when having a "newer" compiler you shouldn't run into problems at all. GCC 4.5.2 does already support a lot of C++11's features, but I already found some which are not supported (e.g. range-based for or the "nullptr" constant).
The c++11 branch of SFGUI uses some of those, but I can drop them again. So GCC 4.5.2 will be absolutely no problem.
Regarding using it: In GCC you simply add the "--std=c++0x" flag. It's done automagically in the SFGUI CMake file but needs to be set in your projects, too.
Keep in mind that this hasn't been decided yet.