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SFML projects / Re: 3DEE
« on: April 21, 2014, 07:54:18 am »
This. is. amazing. EXACTLY what i've been looking for!
I tried to create something like this for myself awhile back... and kinda lost interest since I'm still new-ish to openGL.
I really love how simplistic it is to get a 3d application up and running with a small file.
Thank you so much for this
I AM having one issue though, I can't seem to get anything textured (besides billboard). Does the .setTexture function not work for most of the classes yet? I'm really tired and am probably screwing it up.
When I add something like this to the example... it doesn't seem to work.
Even when I use your example code for loading .obj files and .setTexture the model class (from example) It gets the texture coordinates right, but doesn't seem to use them?
Like I said, I probably screwed something up... still new-ish to openGL.
Thanks again.
I tried to create something like this for myself awhile back... and kinda lost interest since I'm still new-ish to openGL.
I really love how simplistic it is to get a 3d application up and running with a small file.
Thank you so much for this
I AM having one issue though, I can't seem to get anything textured (besides billboard). Does the .setTexture function not work for most of the classes yet? I'm really tired and am probably screwing it up.
When I add something like this to the example... it doesn't seem to work.
Code: [Select]
cube.setTexture(&billboardTexture);
Even when I use your example code for loading .obj files and .setTexture the model class (from example) It gets the texture coordinates right, but doesn't seem to use them?
Like I said, I probably screwed something up... still new-ish to openGL.
Thanks again.